<!DOCTYPE HTML>
<title>Canvas test: 2d.gradient.object.return</title>
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<h1><a href="index.2d.html">2d</a>.<a href="index.2d.gradient.html">gradient</a>.<a href="index.2d.gradient.object.html">object</a>.return</h1>
<p class="desc">createLinearGradient() and createRadialGradient() returns objects implementing CanvasGradient</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.gradient.return.linear">2d.gradient.return.linear</a>
<li><a href="spec.html#testrefs.2d.gradient.return.radial">2d.gradient.return.radial</a>

</ul>
</div>

<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>

<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

window.CanvasGradient.prototype.thisImplementsCanvasGradient = true;

var g1 = ctx.createLinearGradient(0, 0, 100, 0);
_assertDifferent(g1.addColorStop, undefined, "g1.addColorStop", "undefined");
_assertSame(g1.thisImplementsCanvasGradient, true, "g1.thisImplementsCanvasGradient", "true");

var g2 = ctx.createRadialGradient(0, 0, 10, 0, 0, 20);
_assertDifferent(g2.addColorStop, undefined, "g2.addColorStop", "undefined");
_assertSame(g2.thisImplementsCanvasGradient, true, "g2.thisImplementsCanvasGradient", "true");


});
</script>

